![]() ![]() Join now and take part in major battles on land, in the air, and at sea, fighting with millions of players from all over the world in an ever-evolving environment. Sharp, funny, and finger-on-the-pulse, it’s the information you need to know even when you don’t know you need it.War Thunder is the most comprehensive free-to-play, cross-platform, MMO military game for Windows, Linux, Mac, PlayStation®4, PlayStation®5, Xbox One and Xbox Series X|S dedicated to aviation, armored vehicles, and naval craft starting with pre-World War I designs and going all the way up to the World War II, Cold War and modern vehicles. GR Editorials is a semi-regular feature where we share our informed insights on the news at hand. You know that kid at parties who talks too much? Drink in hand, way too enthusiastic, ponderously well-educated in topics no one in their right mind should know about? Loud? Well, that kid’s occasionally us. And maybe even a good deal longer than that.Īnd hey, it’s free. Given the excellent-sounding long-term evolution War Thunder has coming, once the delights of Killzone and Assassin’s start to wear thin, it should tide you over handsomely until the second wave of AAA fun hits. I’m not expecting it to be your first priority when you fire up your shiny new next-gen beast, but you should definitely give it a go. That’s exciting-as-all-hell right there.ĭo me a favour and play War Thunder when you get your PS4. And with the PS4 and PC versions enjoying cross-play, you’ll have the entire, 3,000,000-strong PC community to play with from day one. ![]() ![]() Think Battlefield, without the infantry combat, but playing out on maps the size of some countries. Aircraft carriers, floating anti-air support, air-to-sea bombing raids… the potential is immense. Warships are also on the horizon, and should evolve the game’s scope far beyond what it already promises. With the promise that objectives for both sections of the fight will be linked-planes might take down the opposing side’s fighters so that their bombers can soften up a town, ready for the tanks to roll in below-we could be looking at some fairly unprecedented levels of epic in the coming months.Īnd it doesn’t stop there. So now-or rather when the ground warfare update rolls out-you’ll be able to partake in vast, multi-staged battles, between staggeringly large armies fighting for air and land supremacy combined. And those maps are vast, currently maxing out at 200km x 200km, but possibly getting even bigger in the future. As the game’s devs cheekily pointed out during my demo, where some war vehicle-based MMOs might give you separate games for separate machines, War Thunder’s tank combat takes place on the same maps as its air fights. You see the battle doesn’t end in the air. It could bring unprecedented levels of epic.īut that’s literally only half the reason War Thunder is great. There’s always something going on in the immediate vicinity, and it’s always fun. And with battles consisting of vast clouds of skyborne metal comprising dozens upon dozens of planes at a time, there’s no chance you’ll end up monotonously lining up distant targets, as is often a pitfall of the genre. It’s a pitch-perfect mechanism, deliberate enough to allow proper time for tactical appraisal of the battle zone, but immediate enough to impart immense arcade satisfaction. With a separate ‘steering sight’ in addition to your plane’s aiming reticule, you simply paint a flight direction across the screen and wait for your plane’s flight path to correct in order to line up. ![]()
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